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Table for Duo

Hive vs Onitama

Two perfect-information abstracts. One has depth, one has variety.

By Scooter M. - - How we pick

Two abstract strategy games compared on a table

Buy Hive if you want the deeper game and something that plays anywhere without a table; Gen42 lists 2 players, 20 minutes. Buy Onitama if you want variety between games and a two-minute rules explanation; Arcane Wonders lists 2 players, 15 minutes.

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These are the two abstracts we recommend, they are both published for exactly two players, and neither has a single element of luck once play begins. If you want a pure contest of skill for two people, it is one of these.

They differ on the axis that matters most for whether a game survives on a shelf: depth in one game versus variety across many.

Quick picks

#GamePlayersTimePrice
1

Hive

Chess without a board, in tactile tiles, and it survives the hundredth game better than most.

Built for two2 players20 minutes
2

Onitama

Perfect information, sixteen move cards, and a rules explanation that takes under two minutes.

Built for two2 players15 minutes

Player counts and playing times come from each publisher, cited on that game's review page. Tap a row to jump to the full write-up.

Verified specs

  • Hive -- 2 players, 20 minutes, ages 9 and up, Gen42 Games. Published box 210mm x 210mm x 50mm, 24 parts. Pocket edition 140mm x 140mm x 50mm, 28 parts.
  • Onitama -- 2 players, 15 minutes, ages 14+, Arcane Wonders. Contents: a roll-up playmat, 2 master pawns, 8 student pawns, 16 move cards.

Depth versus variety

Hive is the same game every time, and that is its strength. There is no setup randomness at all, so improvement is entirely yours and the skill ceiling is genuinely high. Like chess, the interest comes from getting better rather than from the box producing something new.

Onitama draws five of sixteen move cards each game, which changes the character substantially -- some sets are fast and aggressive, some are cramped and positional. You are re-solving a fresh puzzle rather than deepening one. The ceiling is lower and the variety is much higher.

Neither is better in the abstract. If you are the kind of pair who plays one game two hundred times, Hive rewards that and Onitama does not. If you want the box to feel different on a Tuesday, it is the other way round.

Where you can play them

This is a real practical difference and it usually decides the purchase for anyone who travels. Hive needs no surface: the tiles build their own board, so it works on a bed, a rock, the ground, a train seat. The tiles cannot bend or blow away.

Onitama needs its roll-up mat lying flat, and the mat plus cards want an actual table. It is portable in a box sense and not portable in a play-anywhere sense.

Pick this if

  • Pick Hive if you want the higher ceiling, if you travel or play outdoors, or if the idea of getting genuinely good at one game appeals. Buy the Pocket edition unless it will live at home.
  • Pick Onitama if you want the shortest rules explanation in the hobby, if variety between games matters more than mastery, or if 15 minutes is the length that actually fits your evenings.
  • Pick neither if there is a large skill gap that bothers you. Both are zero-luck, so the stronger player wins essentially every time. Jaipur or Lost Cities give the weaker player real wins.

The picks in full

#1

Hive

Built for two2 players · 20 minutes · ages 9 and up

Chess without a board, in tactile tiles, and it survives the hundredth game better than most.

A two-player-only abstract strategy game with no board: 22 tactile tiles that build the playing surface as you place them. Surround the opposing queen bee to win.

Players
2
Playing time
20 minutes
Age
9 and up
Publisher
Gen42 Games
Box size
210mm x 210mm x 50mm

Who should skip it

Skip it if abstract games leave you cold. There is no theme here to carry you through a bad position.

Specs from Hive - Gen42 Games (publisher).

#2

Onitama

Built for two2 players · 15 minutes · ages 14+

Perfect information, sixteen move cards, and a rules explanation that takes under two minutes.

A two-player-only abstract on a 5x5 grid. Five move cards are in play at once and they physically pass between the two of you, so arming yourself always arms the opponent.

Players
2
Playing time
15 minutes
Age
14+
Publisher
Arcane Wonders

Who should skip it

Skip it if you dislike losing to a mistake you can see clearly in hindsight. Nothing is hidden, so every loss is yours.

Specs from Onitama - Arcane Wonders (publisher).

Common questions

+Is Hive or Onitama the deeper game?

Hive. It has no setup randomness at all, so the skill ceiling is higher and improvement is entirely down to the player. Onitama trades depth for variety between games.

+Which is more portable?

Hive, decisively. The tiles build their own playing surface so it needs no table, and Hive Pocket's published box is 140mm x 140mm x 50mm. Onitama needs its mat flat.

+Is there any luck in either game?

None in Hive at all. Onitama has luck only in which five of the sixteen move cards appear at setup; after that it is perfect information.

+Which is easier to learn?

Onitama, at under two minutes: move by a card, then hand that card to your opponent. Hive is only slightly longer but the one-hive rule takes a game to internalize.

Sources

We have not played these games. What we did instead is set out on how we pick.